Wizard Workshop and Company
Disclaimer and Small Print |
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FAQ v0.9 faq-v0.9.tgz (25kB) |
FAQ is useful for making Question/Answer-like help systems.
FAQ takes files that contain a list of questions and answers and allows the user to search the questions
for keywords. A subset of the questions are presented numerically; users can then obtain the answer to
specific questions. The format of the FAQ files requires no numbering, indexing, databases, or special
privileges to use. FAQ allows for many options.
State: Beta, Known Problems: None, Source Available: C++, Documentation: Man page, Distribution: gzip'd tar, Platform: Linux, Author: Walt Stoneburner <wls@wwco.com>. |
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APath v2.4a
apath24a.zip (1.65kB) |
APATH is designed to add and remove directories from the PATH, while avoiding duplicates and errors.
If you have ever used PATH %PATH%;directory in a batch file, then you need APath.
This small and fast utilitiy allows you to add directories to the PATH (or other environment variables like INCLUDE
and LIB). APath avoids redundant entries and has the capability to add at the beginning and end of the environment
variable. If an entry is deleted, but does not exist, APath does not produce an error. The end result is that
batch files can now add and remove items to environment variables without maintaining prior state, thereby
reducing environment clutter and keeping the environment variable itself as optimial as possible which speeds
up searching.
State: Production, Known Problems: Some environments don't work, APath 2.3 (supplied) corrects for this problem, Source Available: Assembly - Not included in distribution, Documentation: Yes, Distribution: zip, Platform: DOS Author: Walt Stoneburner <wls@wwco.com>. | |
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BzztBzzt
bzztbzzt.zip (346.14kB) |
Moderates a Jeapordy-like game show.
This software was originally commissioned by Colby Perkins in order to moderate a Jeapordy-like game show
at science fiction conventions. You may build simple graphic screens to represent each player, a right
answer, a wrong answer, etc. These are registered with the moderating software which allows the host to
control the game by walking around using the mouse buttons. Players buzz-in using hand-held buzzers connected to
the joystick port (instructions about building 4 separate controllers are provided -- but you can use joysticks
directly). The graphics are displayed on a monitor facing the audience, and the gameshow host doesn't have to
to have view of the monitor to see the outcome: the keyboard LEDs indicate what's happened in a simple binary code.
Thus. the whole game show can take place without touching the keyboard, including scoring. The system makes
use of very high speed timers and event capturing mechanisms to do careful measuring to assure fairness.
State: Production, Known Problems: None, Source Available: No, Documentation: Yes, Distribution: zip, Platform: DOS Author: Walt Stoneburner <wls@wwco.com>. | |
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FAQ v1.2
faq12.zip (34.59kB) |
FAQ Question/Answer help system.
Takes a file containing questions and answers and searches the generated question list for keywords.
Users can then request answers to specific questions in the list.
Note, this version has been obsoleted by the Linux version.
State: Production, Known Problems: None, Source Available: Lost Forever in a disk crash, Documentation: Yes, Distribution: zip, Platform: DOS, Notes: Linux version is far superior to this version, Author: Walt Stoneburner <wls@wwco.com>. | |
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MINES
mines.zip (34.59kB) |
MineHunt game, walking through a minefield.
This is the classic game of MineHunt, mimicing the original version that covertly comes with Data General
installations of WordPerfect. The game is entirely played in text mode, and arbitrary choices can not be
made, rather the user must "walk" in order to discover the mines. This is far more difficult than the
standard click-anywhere version. This version also contains numerous features that were not found in the
original version.
State: Production, Known Problems: None, Source Available: Not in the distribution, Documentation: Yes, Distribution: zip, Platform: DOS, Author: Walt Stoneburner <wls@wwco.com>. | |
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OTS
ots.zip (29.46kB) |
One-Touch-Sound; on-demand sound production for small stage theater.
One-Touch-Sound was commissioned by Alan Garies in order to produce
chains of real sound effects on demand for small theater productions, in the dark, using nothing but a small laptop
and an obsolete SoundBlaster card. The systems has been used successfully during multiple performances by
the Montgomery Playhouse Theater. Sound effects are recorded and given symbol names and English descriptions,
then a scripting file is put together defining sequences of sounds to particular moments in the play. These choices
are presented as a menu that causes the sound effect to be activated (ideally pumped into the stage's sound system)
when the button is pressed. This allows for impressive on-demand cueing and playback. Multiple menus can be
created for each scene. Additionally, there is an emergency shutoff in the event someone inadvetantly starts
a sound effect.
State: Production, Known Problems: None, Source Available: Not in the distribution, Documentation: Yes, Distribution: zip, Platform: DOS, Author: Walt Stoneburner <wls@wwco.com>. | |
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REN2DATE
ren2date.zip (29.46kB) |
Rename to date.
Intended for renaming backup files to the current date in systems that provide little automation.
Takes the specified file and renames it to the current year, month, day. While this task sounds
trivial, it wasn't easily accomplished in DOS's early days.
State: Production, Known Problems: None, Source Available: Not in the distribution, Documentation: Yes, Distribution: zip, Platform: DOS, Author: Walt Stoneburner <wls@wwco.com>. | |
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WUMPUS
wumpus.zip (29.46kB) |
Game of Hunt the Wumpus.
This version of Hunt the Wumpus contains more map topologies than the original game and is certainly far more
random in nature. Additionally, stalled moments in the game (where you're wandering of paths you've already
taken) produce humorous output on occasion.
State: Production, Known Problems: Possible spelling mistakes, Source Available: Not in the distribution, Documentation: Yes, Distribution: zip, Platform: DOS, Author: Walt Stoneburner <wls@wwco.com>. | |
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Traders v1.6
traders-v16.zip (68kB) |
StarTraders.
Multiple players (1-4) try to manipulate interstellar trading routes in order to make the most money.
Turn based game with interactive communication between players.
This version was an almost direct port from DataGeneral MV/10000 BASIC to Borland C++.
State: Early Production, Known Problems: Communication enhancements not present, Source Available: C++, Documentation: Yes, Distribution: zip, Platform: DOS (required shared network for multiplayers), Author: Walt Stoneburner <wls@wwco.com>. | |
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Mupet v2.3 & v3.0
mupet.zip (37.5kB) |
Mupet, color terminal emulator for Data General D410 terminals.
Mupet is a small and fast terminal emulator intended to be used with Data General terminals. It has extensive
function key support to allow Word Perfect keystrokes, includes user macros and definable keys, color and
simple sound support, an enormous scroll back buffer (with color), and embedding serial codes so applications
can identify users.
State: Production, Known Problems: None, Source Available: Not in distribution, Documentation: Partial, Distribution: zip, Platform: DOS (requires COM port), Author: Walt Stoneburner <wls@wwco.com>. |
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SMail v4.3
smail.bci (89kB) |
SMail is a command-line shell, system monitor, email system, message broadcaster, CB radio, user locator, help system, and a message of the day facility.
SMail sits on top of the DataGeneral MV/10000 CLI shell providing a communication environment with other users on the
system. Unforunately, due to historical reasons involving a restrictive
accedemic environment where the code was developed, you will need to provide some configuration files in order to
get the system to work and match your environment. (This isn't hard, just annoying.) This program must
be compiled.
State: Production, Known Problems: None, Source Available: BIGBASIC, Documentation: Partial, Distribution: BCI, Platform: DataGeneral MV/10000 Author: Walt Stoneburner <wls@wwco.com>. | |||||||||
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Traders v1.6
traders.bci (37kB) |
StarTraders is a multi-user game with chat capabilities.
StarTraders lets users request notification when games start, and then join in forming groups of up to
four players. Players control the destinty of the interstellar trading routes forming and causing
the demise of large empires. The goal is to get rich quick. This code is Mupet aware.
State: Production, Known Problems: None, Source Available: BIGBASIC, Documentation: Partial, Distribution: BCI, Platform: DataGeneral MV/10000 Author: Walt Stoneburner <wls@wwco.com>. | |||||||||
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Galaxy v3.8
galaxy.bci (76kB) |
Galaxy is a multi-user, real-time, interactive intergalatic space war game.
Galaxy manages a virtually limitless universe in which players control multiple ships (with multiple
terminals) and fly around and combat each other. Ships have a variety of features and are suitable
for large-scale dogfights. Additionally, they allow for explorarion of worlds that float around
the galaxy waiting to be conquered. The winner is the person who takes over all the planets.
(Note, some aspects of the game may require management from the BASIC environment itself, although
this is quite rare.) Most options are managable from the configuration files.
State: Production, Known Problems: None, Source Available: BIGBASIC, Documentation: Partial, Distribution: BCI, Platform: DataGeneral MV/10000 Author: Walt Stoneburner <wls@wwco.com>. | |||||||||
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HDG v3.8
hdg.bci (80.5kB) |
Hotel Data General, a multi-user message board with chat rooms.
Users are free to create topics, which can hold an infinite number of messages, of which can each be
of infinite length, and contain under them an infinite number of sub-topics (this continues to recurse!).
Topics may be password protected, messages may be addressed to individual users or to the public in
general. Navigation is simple and quick. When a user creates an area, they are in charge of it.
HDG is managed by the Hotel Manager, which is the main administrative account. Permissions can be
turned on and off so the manager can act as a normal user. Mupet aware.
State: Production, Known Problems: None, Source Available: BIGBASIC, Documentation: Partial, Distribution: BCI, Platform: DataGeneral MV/10000 Author: Walt Stoneburner <wls@wwco.com>. | |||||||||
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Wumpus v1.3
wumpus.bci (13.49kB) |
Hunt the Wumpus.
Wander around a small cave and hunt the wumpus. You'll want to sneak up on him and shoot him with a magic arrow.
State: Production, Known Problems: Possible spelling errors, Source Available: BASIC, Documentation: None, Distribution: BCI source file, Platform: DataGeneral MV/10000 Author: Walt Stoneburner <wls@wwco.com>. | |||||||||
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clock
clock.bci (1kB) |
Clock.
Draws a circular clock on a text terminal and moves the hands.
This code was the start of Galaxy's rotating solar systems.
State: Utility, Known Problems: None, Source Available: BASIC, Documentation: None, Distribution: BCI source file, Platform: DataGeneral MV/10000 Author: Walt Stoneburner <wls@wwco.com>. | |||||||||
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Chomp
chomp.bci (4.4kB) |
Chomp.
Take a bite of a poisoned cracker and you die. Players take turns muching out bites, trying to
stick their opponent with the last bite.
State: Production, Known Problems: None, Source Available: BASIC, Documentation: None, Distribution: BCI source file, Platform: DataGeneral MV/10000 Author: Walt Stoneburner <wls@wwco.com>. | |||||||||
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users
users.bci (415b) |
List users.
This little BASIC application scanned the :SDD:UDD directory where the user accounts were held, thereby
allowing us to get a list (and count) of all the users on the system. Other known, non-user, files were
excluded.
State: Utility, Known Problems: Requires knowledge of the :SDD:UDD contents, Source Available: BASIC, Documentation: None, Distribution: BCI source file, Platform: DataGeneral MV/10000 Author: Walt Stoneburner <wls@wwco.com>. |
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This page last updated 31-Mar-2006 12:26:27.
Questions and Comments may be sent to <software@wls.wwco.com>.